Author |
Thread Statistics | Show CCP posts - 24 post(s) |

Jorma Morkkis
State War Academy Caldari State
370
|
Posted - 2013.01.09 20:45:00 -
[1] - Quote
Zimmy Zeta wrote:Biggest Guns + battleship-sized plate. I think it's great that the Harbi can fit either of them and it's fine that it cannot fit both. Go with a 800 mm plate if you want to go full dps and everything should fit perfectly. I know, "Compromise" isn't an Amarrian word, but sometimes you just have to do it for better game balance.
Drake should only be able to fit MSEs. LSEs are BS sized shield extenders after all.
Roosevelt Coltrane wrote:I have BC V and good drone skills, so this doesn't effect me, but where does a new Amarr pilot who specializes in drones (with a side dish of Missiles) go after the Prophecy?
Geddon? |

Jorma Morkkis
State War Academy Caldari State
370
|
Posted - 2013.01.09 20:56:00 -
[2] - Quote
Edward Pierce wrote:Jorma Morkkis wrote:Zimmy Zeta wrote:Biggest Guns + battleship-sized plate. I think it's great that the Harbi can fit either of them and it's fine that it cannot fit both. Go with a 800 mm plate if you want to go full dps and everything should fit perfectly. I know, "Compromise" isn't an Amarrian word, but sometimes you just have to do it for better game balance.
Drake should only be able to fit MSEs. LSEs are BS sized shield extenders after all. T2 LSE has 2625 shield bonus base. T2 800m plate has 2103 armor bonus base. T2 1600m plate has 4200 armor bonus base. Read -> Math -> Post
Large shield extender Large
Large = BS sized |

Jorma Morkkis
State War Academy Caldari State
370
|
Posted - 2013.01.09 20:59:00 -
[3] - Quote
Qvar Dar'Zanar wrote:Oh and, hey, it's only losing a 10% of it's hp, who cares? 'Great' change.
A lot more since you don't have grid to fit 1600mm plate. With 800mm plate, 2x EANM II and meta 4 suitcase we are talking about 30k EHP.
Or you can if you fit AB... Armor buffer and AB though... |

Jorma Morkkis
State War Academy Caldari State
370
|
Posted - 2013.01.09 21:24:00 -
[4] - Quote
Edward Pierce wrote:mynnna wrote:The T2 LSE also offers a fairly non-trivial boost to shield recharge and thus passive tank, so comparing it directly to an 800mm plate isn't entirely fair. I'm not saying the 800m plate compares to the LSE, I'm just pointing out the inadequacy of Jorma's oversimplification. So yes, shield tanking is very different from armor tanking; lets leave it at that and move on from this module to module comparison.
With current stats Drake with one LSE has double the EHP 800mm Harbi has (77k vs 36k). |

Jorma Morkkis
State War Academy Caldari State
371
|
Posted - 2013.01.10 00:02:00 -
[5] - Quote
Edward Pierce wrote:4LeafClover wrote:Edward Pierce wrote:I for one would love to hear what the proposed fix to active tanking is so we can start having an intelligent conversation about these Gallente BCs.
Any chance of that in the near future Fozzie? You should just train shield tanking.... See how that sucks? If they gave Gallente ships shield tanking bonuses I would gladly take that up. I already shield tank my Talos, my Ishtar, my Lachesis and my Eris. Also, I'm primarily a Caldari pilot.
Shield tanking is superior. Especially in fleets where armor logis have to know exactly what will happen during next 15 seconds so they can apply their reps on ships on time. No such problems for superior shield logis. |

Jorma Morkkis
State War Academy Caldari State
373
|
Posted - 2013.01.11 10:55:00 -
[6] - Quote
Magic Crisp wrote:I'm getting more and more concerned on racial weapon types. Till the recent rebalances projectiles had been the primary platform for the minmatar, torches for the amarr, so on. Since the last rebalance it seems that all races are dual weapon platforms. So far it was usually enough to train up the given race's primary weapon platform, but since the last rebalance, it's hardly can be called enough for flying the race.
Yeah, Gallente is drones only, Caldari is missiles only, Amarr is lasers only and Minmatar is projectiles only. Not.
Every race has 3 weapon systems: Amarr: 1st: Lasers 2nd: Drones 3rd: Missiles (previously only Khanid line, bomber and 1 T1 frig + additional launcher hardpoints on some laser ships)
Caldari: 1st/2nd (pretty much equal): Missiles/Hybrids 3rd: Drones
Gallente: 1st/2nd (same thing here): Hybrids/Drones 3rd: Missiles
Minmatar: 1st: Projectiles 2nd. Missiles 3rd: Drones |

Jorma Morkkis
State War Academy Caldari State
373
|
Posted - 2013.01.11 11:15:00 -
[7] - Quote
Mund Richard wrote:Jorma Morkkis wrote:Gallente: 1st/2nd (same thing here): Hybrids/Drones 3rd: Missiles Remind me of all our glorious missile combat ships. You say nemesis? I say Myrm and projectile turrets. Ofc with shields being used, it's rather the 3th minmatar Combat BC: the drone one with projectiles, the other two being missiles with projectiles and projectiles with even more projectiles. See, minnies still use predominantly projectiles.
I thought I should add "tbh, Gallente is seriously lacking on missile ship part..." but figured everyone already got that fact figured out. |

Jorma Morkkis
State War Academy Caldari State
373
|
Posted - 2013.01.11 23:52:00 -
[8] - Quote
Lucius Exitius wrote:Tyberius Franklin wrote:Lucius Exitius wrote:Yes the drake has an amazing tank but its dps sucked and now HMs barely out range torps. Define barely out range. Last check what you got with torps you could double with HM's as torp range wasn't buffed. This was post nerf as well. HMs on a drake with tech II ammo is about mid 40s, javelin torps are about 35km give or take.
Ferox + 250mm Railgun II + Javelin M: 13,5km + 15km Heavy Beam Laser II + Gleam M: 7,5km + 10 km 720mm Howitzer Artillery II + Quake M: 7,5km + 21,9km |

Jorma Morkkis
State War Academy Caldari State
374
|
Posted - 2013.01.12 00:06:00 -
[9] - Quote
Mund Richard wrote:HM CN: 63 (damage delay of ~10 seconds...) HM Rage 47
Is there a problem?
DPS: CN: 317 Fury: 372
Range: CN: 107 km Fury: 80,6 km
[Caracal, 100km HM]
Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Experimental 10MN Microwarpdrive I Adaptive Invulnerability Field II Adaptive Invulnerability Field II Sensor Booster II, Targeting Range Script Sensor Booster II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Rocket Fuel Cache Partition II Medium Hydraulic Bay Thrusters II Medium Hydraulic Bay Thrusters I
Zainou 'Gypsy' Electronics EE-605 Zainou 'Deadeye' Missile Projection MP-705 Zainou 'Deadeye' Rapid Launch RL-1005 |

Jorma Morkkis
State War Academy Caldari State
376
|
Posted - 2013.01.13 02:18:00 -
[10] - Quote
Malcorian Vandsteidt wrote: I agree the BC's needed an overhaul, but it wasnt the ones they are nerfing that needed the overhauls it was the others that needed buffs.
Power creep. |

Jorma Morkkis
State War Academy Caldari State
378
|
Posted - 2013.01.13 17:29:00 -
[11] - Quote
Gypsio III wrote:Balance ships, not slot numbers.
You mean something like this?
Cane: 24+4 slots Drake: 24+4 slots Harbinger: 16+2 slots Myrmidon: 18+3 slots
Cane/Drake would be OP? Not more than they currently are, so no problem. |

Jorma Morkkis
State War Academy Caldari State
383
|
Posted - 2013.01.19 14:26:00 -
[12] - Quote
Moonaura wrote:Here is the progress chart:
Merlin : 4 mid slots Moa: 5 mids slots Ferox: 5 mid slots Rokh: 6 mid slots
Compared to say Amarr:
Punisher: 4 low slots Maller: 6 low slots Prophecy: 7 low slots Abaddon: 7 low slots
Yeah, take those midslots from Amarr ships and give them to Caldari. Those are useless in Amarr ships. |

Jorma Morkkis
State War Academy Caldari State
383
|
Posted - 2013.01.19 15:20:00 -
[13] - Quote
If you use more than 3 midslots for tank on Ferox/Drake you're overtanking.
"Bu... but I have to use at least 2 LSEs to be competitive." |

Jorma Morkkis
State War Academy Caldari State
384
|
Posted - 2013.01.19 15:47:00 -
[14] - Quote
How much EHP do you need if 60k isn't enough on BC? |

Jorma Morkkis
State War Academy Caldari State
384
|
Posted - 2013.01.19 16:12:00 -
[15] - Quote
Myrm this and Myrm that.
How much EHP do you need against kiting armor Harbinger? |

Jorma Morkkis
State War Academy Caldari State
384
|
Posted - 2013.01.20 09:38:00 -
[16] - Quote
Moonaura wrote:Hans Jagerblitzen wrote:But Fozzie, 7.5% bonus to armor repair amount on both Gallente Battlecruisers?? But we all know how much active armor tanking sucks!! Whatever will you do about this dilemma.....  I'll put my money on a Active Armor Tanking implant set. Do I win a prize? There better be a Shield EHP implant set at the same time. We all want 1 million EHP Command ships you know :)
You forgot that shield recharges over time, armor doesn't.
That would be way to make shield tanking even more OP. |

Jorma Morkkis
State War Academy Caldari State
384
|
Posted - 2013.01.20 14:12:00 -
[17] - Quote
Moonaura wrote:Jorma Morkkis wrote:Moonaura wrote:Hans Jagerblitzen wrote:But Fozzie, 7.5% bonus to armor repair amount on both Gallente Battlecruisers?? But we all know how much active armor tanking sucks!! Whatever will you do about this dilemma.....  I'll put my money on a Active Armor Tanking implant set. Do I win a prize? There better be a Shield EHP implant set at the same time. We all want 1 million EHP Command ships you know :) You forgot that shield recharges over time, armor doesn't. That would be way to make shield tanking even more OP. Well, lets see, there is the million EHP Damnation - entirely passive tank, compared to the Vulture which has to overload its hardeners to reach at best, 400,000 EHP. Given the way the shield recharge works - it only hits peak recharge around 25%, and only offers about say, a 100-150 at most in terms of actual hp back a second, then yeah, of course, 600,000 EHP less and a far larger signature is a bonus for us! lol Lets not even talk about the difference for Titan's overall EHP when it comes to shields, where the numbers are even more painful for shield pilots.
How much Damnation's armor recharges per second?
Oh, and comparing officer fit vs T2 fit isn't smart. |

Jorma Morkkis
State War Academy Caldari State
384
|
Posted - 2013.01.20 15:29:00 -
[18] - Quote
Yeah, implant set for shield buffer and decrease shield recharge time. |

Jorma Morkkis
State War Academy Caldari State
384
|
Posted - 2013.01.20 16:42:00 -
[19] - Quote
Moonaura wrote:170 ms on the Damnation, 175 ms on the Vulture. I reckon that 5 ms might swing in the Vultures favour instead of the extra EHP  I just love the tears when the math doesn't lie
You should compare Vulture to Prophecy. Damnation has two tanking bonuses while Vulture only has one.
After that you should compare ASB Vulture to dual-MAR Damnation. |

Jorma Morkkis
State War Academy Caldari State
384
|
Posted - 2013.01.20 17:01:00 -
[20] - Quote
Moonaura wrote:Why would I compare the Vulture to a T1 Battlecruiser? Besides the Prophecy would win. It would cap drain the Vulture, kill the hardeners and guns, web it, scram it, and laugh as the drones swarmed around it. But the Vulture is hardly on the field to do damage or fill that role.
What happens to that Prophecy when Vulture pilot brings in 10 Maels? |

Jorma Morkkis
State War Academy Caldari State
384
|
Posted - 2013.01.20 17:08:00 -
[21] - Quote
Mund Richard wrote:Jorma Morkkis wrote:Moonaura wrote:Why would I compare the Vulture to a T1 Battlecruiser? Besides the Prophecy would win. It would cap drain the Vulture, kill the hardeners and guns, web it, scram it, and laugh as the drones swarmed around it. But the Vulture is hardly on the field to do damage or fill that role. What happens to that Prophecy when Vulture pilot brings in 10 Maels? And the relevance of that is...?
"If you have a fair fight in EVE you're doing something wrong." |

Jorma Morkkis
State War Academy Caldari State
386
|
Posted - 2013.01.20 22:46:00 -
[22] - Quote
Ubat Batuk wrote:What a joke. Soon a frig will do more damage than a BC. All this nerfing makes me sick. I do not pay my subscription for this crap. I want to play without having to buy Plex in addition to the subscription and all you seem to be doing is to ensure that people can't make enough isk so that they have to buy Plex. I am disgusted.
Please focus on expanding the game instead of these stupid configuration changes that **** people off.
Of course it's so easy to change a few parameters rather than design and develop new features. Let me guess all developers are busy with something else. This work doesn't need developers.
And, yes I do expect this post to be deleted like many of my previous ones including the likes received. A bit inconvenient right?
Ubat X X X
http://en.wikipedia.org/wiki/Power_creep |

Jorma Morkkis
State War Academy Caldari State
391
|
Posted - 2013.01.24 16:06:00 -
[23] - Quote
Ribikoka wrote:And that 65 more damage is 23 dps but 100+ dps for harbinger.
Harbinger with 2 HSs and 1 Burst Aerator (BC5, 5% energy turret damage implant, 5% rof implant) gained: IN Multifrequency: ~17 turret dps Conflag: ~20 turret dps Scorch: ~14 turret dps
So, I don't know where you got that 100+ dps from. |

Jorma Morkkis
State War Academy Caldari State
391
|
Posted - 2013.02.10 18:50:00 -
[24] - Quote
X Gallentius wrote:Mund Richard wrote:Ofc you realise that even at max skill, if your opponent is someone with a naturally high kinetic resistance (T2 gallente hulls for instance), this change will be limiting your choices. Welcome to my, the hybrid turret user's, world. The ships I fly have always been screwed by this feature. I pretty much have to disengage whenever coming up against a T2 Caldari/Gallente hull. Sucks, doesn't it?
That is limitation of all turrets, not just hybrids.
Shooting Barrage (or any high expl/kin ammo) at Amarr T2 ship = a really bad idea Shooting with lasers at Minmatar T2 ship = a really bad idea |

Jorma Morkkis
State War Academy Caldari State
392
|
Posted - 2013.02.11 23:24:00 -
[25] - Quote
X Gallentius wrote:Lasers: EM - Sucks to shoot T2 Minmatar Ships (They tank EM, Therm). Otherwise it's all good.
Armor tanked Caldari ships (y'know, Scorp/Blackbird), armor tanked Gallente T1 ships, armor tanked Minmatar T1 ships, armor tanked Amarr T1.
Thermal is bad against Caldari/Gallente T2 ships: you're limited to EM (Infrared/Radio/Scorch).
And there's a very good reason why almost nobody uses Infrared/Radio... |

Jorma Morkkis
State War Academy Caldari State
394
|
Posted - 2013.02.18 07:01:00 -
[26] - Quote
Jeanne-Luise Argenau wrote:That would hurt Ships like the geddon or maller to much. Thats why i said instead that amarr ships with cap useage boni should get a reduction in the damage boni and get a tracking boni + more standard cap. The reduction in Damage should make up for the boni in delivery.
So, reduce Harbinger's damage below other ships and capacitor need automatically drops to the level where lasers can be used.
What? I don't even...
Btw, why people still use "boni"? |
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